<sound>
sound
describes a sound effect or musical sequence specified within a screen play or radio script.
Attributes
Global and inherited attributes:
- @typecategorizes the sound in some respect, e.g. as music, special effect, etc.
- Status
- Optional
- Datatype
- teidata.enumerated
<div type="verse"> <head>Night in Tarras</head> <lg type="stanza"> <l>At evening tramping on the hot white road</l> <l>…</l> </lg> <lg type="stanza"> <l>A wind sprang up from nowhere as the sky</l> <l>…</l> </lg> </div>- @discreteindicates whether the sound overlaps the surrounding speeches or interrupts them.
- Status
- Optional
- Datatype
- teidata.xTruthValue
Classes and content
- Member of
- May contain
core
gaiji
msdescription
namesdates
tagdocs
textstructure
transcr
Character data
- character data
- Contained by
cmc
dictionaries
msdescription
namesdates
textstructure
verse
Note
A specialized form of stage direction.
Example
<sp>
<speaker>Benjy</speaker>
<p>Now to business.</p>
</sp>
<sp>
<speaker>Ford and Zaphod</speaker>
<p>To business.</p>
</sp>
<sound discrete="true">Glasses clink.</sound>
<sp>
<speaker>Benjy</speaker>
<p>I beg your pardon?</p>
</sp>
<sp>
<speaker>Ford</speaker>
<p>I'm sorry, I thought you were proposing a toast.</p>
</sp>
Content model
<content>
<macroRef key="macro.paraContent"/>
</content>