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<sound>

sound

describes a sound effect or musical sequence specified within a screen play or radio script.

Module dramaDRTECDROTH

Attributes

@typecategorizes the sound in some respect, e.g. as music, special effect, etc.
Status
Optional
Datatype
teidata.enumerated
<div type="verse">
  <head>Night in Tarras</head>
  <lg type="stanza">
    <l>At evening tramping on the hot white road</l>
    <l>…</l>
  </lg>
  <lg type="stanza">
    <l>A wind sprang up from nowhere as the sky</l>
    <l>…</l>
  </lg>
</div>
@discreteindicates whether the sound overlaps the surrounding speeches or interrupts them.
Status
Optional
Datatype
teidata.xTruthValue

Classes and content

Member of
May contain

dictionaries

gaiji

textstructure

Character data

  • character data
Contained by

cmc

linking

namesdates

spoken

verse

Note

A specialized form of stage direction.

Example

<sp>
  <speaker>Benjy</speaker>
  <p>Now to business.</p>
</sp>
<sp>
  <speaker>Ford and Zaphod</speaker>
  <p>To business.</p>
</sp>
<sound discrete="true">Glasses clink.</sound>
<sp>
  <speaker>Benjy</speaker>
  <p>I beg your pardon?</p>
</sp>
<sp>
  <speaker>Ford</speaker>
  <p>I'm sorry, I thought you were proposing a toast.</p>
</sp>

Content model

<content>
    <macroRef key="macro.paraContent"/>
  </content>